Wayland desktop for Linux with skeuomorphic design

FinalDestiny 563 points 223 comments October 15, 2026
github.com · View on Hacker News

Discussion Highlights (20 comments)

uolmir

This is very funny. But I think it would make me feel like I was working inside of Papers Please or some similar game.

PanicAdmin

I see that this very bad idea is returning from the 90's.

seemaze

Man, first Felix Reiseberg[0], then OpenCode 2.0[1], and now this in the last 24 hrs. Really giving off heavy Myst vibes. They are briefly interesting encounters, buy I deeply hope this isn't a legitimate UI trend. It's hardly even skeuomorphism, it's a almost digital twin rendered with Phong. [0] https://news.ycombinator.com/item?id=50082470 [1] https://news.ycombinator.com/item?id=50094994

ranger_danger

Yes! Please bring back the soul we had with retro OS GUIs (and the speed)... it's time for a resurgence. Especially with new systems/RAM/GPUs/etc. not being a thing for quite a while for a lot of people now.

RugnirViking

the "paper windows" idea doesn't seem to have been done with as much soul as the rest of the ui. Just a turned up corner. I reckon something done there could really tie this together

esperent

I love this, at least from the screenshots. I'll test it out tomorrow. I hope this kind of design makes a comeback.

acheron

Fantastic. Giving me memories of MS Bob. Put a talking animal assistant in the corner and you’ve got it. Oh, and you could connect the assistant to an LLM of course.

nntwozz

Flashback to TabWorks. Compaq Presario 486 1994, I was 10. And yes, played Myst on it. Tempus fugit…

iamnothere

This is neat, it’s not for me (I prefer extreme minimalism) but I could see how some would prefer it. I like how we’re getting more desktop options now thanks to wlroots.

bovermyer

I love this. Hopefully we start to see more experiments like this.

brink

This is lovely. I really hope society returns to chasing beauty again. We need it.

xbar

Love it. Maximize skeuomorphic design.

bmurphy1976

I want more stuff like this. The era 20 years ago (e.g. Enlightenment) was way more fun than the bland monotonic design we have these days. If you like bland modern design, great, that should be an option as well, but we should still have good variety.

Retr0id

> the kind iOS 6 had > The room is ray-traced imho, part of the charm of iOS6 was that everything was baked into native-resolution textures.

jacknews

How come the 'documents' are floating above the wood surface creating such deep drop shadows?

KerrAvon

okay, now use this for a month and report back I don't hate skeuomorphic design but come on man

shaolinspirit

fascinating, I recently was also exploring various skeuomorphic design pattern in Flutter and now this!

ragazzina

> Windows are sheets of paper on a walnut desk. The calculator is a sheet of paper..

Beijinger

memory 4 GB (DEsk itself 200-450 MB) This makes it interesting. I may try it out. Moksha uses 200 MB to 300 MB of RAM

DonHopkins

In Brett Victor's 2011 essay, "A Brief Rant on the Future of Interaction Design", he laid out the foundation for his critique of skeuomorphic design. He believes hands are our future. https://worrydream.com/ABriefRantOnTheFutureOfInteractionDes... On the visual pretense: "Pictures Under Glass sacrifice all the tactile richness of working with our hands, offering instead a hokey visual facade." On touchscreens mimicking real objects without haptics: "Pictures Under Glass is an interaction paradigm of permanent numbness. It's a Novocaine drip to the wrist. It denies our hands what they do best." On why this design path is short-sighted: "To me, claiming that Pictures Under Glass is the future of interaction is like claiming that black-and-white is the future of photography. It's obviously a transitional technology. And the sooner we transition, the better."

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