The Visible Zorker: Zork 1
PLenz
121 points
22 comments
April 26, 2026
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Discussion Highlights (3 comments)
Joe_Cool
This is neat. Z-machine internals without needing to run a debugger.
projektfu
It seems to often make it hard to get back where you were, like you go west and then east and end up in a different place. I don't know enough about z-machines to tell why.
raffael_de
Would Inform 6 nowadays be still the language of choice for developing text based games like Zork? Or even a reasonable choice for that matter?