Steam accounted for 20% of Capcom's revenue, double PlayStation's share
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June 22, 2026
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Related: DATA SHOWS SONY MADE GOOD MONEY ON STEAM, THEN MAY HAVE REALIZED PC GAMERS DON’T NEED A PLAYSTATION https://respawnfirst.com/data-shows-sony-made-good-money-on-... ‘The biggest success for PlayStation on PC was Helldivers 2, which sold an estimated 12.7M copies on Steam and made Sony $400 million in gross revenue. Even more telling, Alinea data shows the co-op shooter sold more than twice many copies on Steam as it did on Sony’s own platform, PS5.’ Back in the day, it made sense for companies to have their own hardware. Nintendo. Sega. Sony. They had their own priorities on what power was needed, pricing points, etc. but that hasn’t been the case for quite some time now. Sony releasing their games on PC, then balking at how popular they were, blatantly shows that their priority isn’t games but hardware, controlled ecosystems, and subscriptions. Nintendo could make a fortune by releasing their back catalog on Steam. But they won’t because they’re a hardware company now. Sega gave up, as did countless others. Personally, I don’t want to pay a fortune for a gaming console just to play an exclusive game. And I’m not alone. I’m half hoping that the insane hardware costs will kill these console wars once and for all.