Show HN: NES Contra (1987) port (ASM –> C and then C –> WebAssembly)

tevlon 78 points 47 comments October 31, 2026
epoyraz.github.io · View on Hacker News

Based on vermiceli's annotated disassembly of Contra: https://github.com/vermiceli/nes-contra-us . Thanks for the great work. I ported it in two steps. First to C: the game logic is translated routine by routine from the 6502 assembly, and checked frame by frame against the original in the Mesen emulator. Then the C code to WebAssembly so it runs in the browser. The cherry on top: online multiplayer, so two players can play co-op over the internet. Source: https://github.com/epoyraz/nes-contra-us

Discussion Highlights (15 comments)

BSPtree

Cool, how did you build the multiplayer mode? And how much AI was used?

gwbas1c

One of the things that I'm curious about: How easy / hard is it to use the same NES game with higher resolution / color graphics, and sample-based sound? Are there any emulators out there that let you swap in higher resolution assets so a game can be freshened without a complete port?

einpoklum

Most of the keys aren't working for me in Firefox though :-(

raldi

But the Japanese Contra was so much better! https://www.youtube.com/shorts/CiXzONyCDW0

Dwedit

All that work and then somehow transposing the A and B keys at the very end.

shinryudbz

Is the audio not supposed to work? I was hoping to hear the legendary tracks!

gosen

thanks for bringing back my childhood memories!

egonschiele

Contra is my favorite game of all time so this is a real treat, and the co-op idea is fantastic. Not to be greedy, but how hard would it be to add music? :)

pxx

No controller support?

msephton

A couple months ago I wrote about this kind of transcompilation hop-skip-jump: https://news.ycombinator.com/item?id=49643284 I used it to get games written in Lua running on SNES and in my own language/engine running on Dreamcast, Wii, Web and more.

jasonlotito

Whenever I see a game that uses the arrow keys and doesn't offer WASD as well, I can't help but see a game written by a non-gamer. I consider these fundamentals, and a shibboleth of whether I should care.

pmarreck

Where's the sound? You can likely ask AI to emulate the sound hardware with WASM!

erictheguy

Nostalgic!! Took me a few tries to beat the first level haha

davesque

Unfortunately, I'm a bit concerned that cool labor of love hacker projects like this will become much less common now that Anthropic (and possibly soon others) is moving to restrict this kind of usage. Oh well, so much for cool fun stuff.

sfblah

No sound and the a and b buttons should be the other direction (a is to the right of b) on the keyboard.

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