Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco

akanet 131 points 27 comments July 20, 2026
vincentwoo.com · View on Hacker News

Discussion Highlights (15 comments)

hdz

Hi Vincent, the Sutro Tower 3dgs demo is one I enjoyed a lot. I'd whip it out on my phone and show people saying, 'hey look this is whats possible with 3D Gaussian Splatting'. And this Grace Catherdral splat is stunning. It showcases one of my favorite parts of 3dgs which is reflections and glass. The color and essence of the stained glass comes through so well. The cutaway Peek feature is like a sci fi version of an Stephen Biesty's Incredible Cross-Sections book. Incredible work!

squidsoup

Very impressive. How are you managing to produce such a clean model without artifacts?

julienchastang

Extraordinary. Thank you for sharing. If there would ever be the possibility of seeing European Gothic cathedrals in this manner, that would also be really cool.

wxw

From OP's prior work scanning Sutro Tower in SF: https://vincentwoo.com/2025/02/18/sutro-tower-in-3d/ . > This scan is made possible by recent advances in Gaussian Splatting. This is an emerging technology that lets us quickly create very detailed models just from photographs. For this model (or splat, as we call them), my friend Daylen and I flew our drones around Sutro Tower at a respectful distance for an afternoon until we had collected a few thousand photographs. > I then aligned these pictures in free software called RealityCapture. Alignment is the process that teaches the computer that a bunch of points in different images all actually correspond with the same point in real life. Then I used another piece of free software called gsplat to produce the 3D model itself. I'm assuming this was done similarly. Very cool.

bytesandbits

absolutely crazy level of detail... in awe

ggm

Reminded me of a VRML demonstrator inside Notre Dame from decades ago. Different approach, similar outcome. (it used surface texture mapping inside a game engine from my memory) A lot more architecture would benefit from being available like this splat model. The Pharonic tombs which you can visit in google/other virtual tourism are good, but this is also good!

asd000hh

Wow Did you have any apps in Apple Vision Pro?

sublinear

The Keith Haring altarpiece is a really cool surprise! It's unfortunate that this tour makes it very difficult to see. Really not a fan of this "on rails" presentation style. I understand the angles matter when viewing a splat, but come on.

umko21

The cars moving in the beginning is a nice touch.

magicalhippo

Looks good the few seconds it works here. Then stops working and I have to close the tab and reopen for it to work again for another few seconds. Firefox, Windows 11, Nvidia Get the following in the console when it stops working: Uncaptured WebGPU error: Buffer binding 2 range 138024504 exceeds `max_*_buffer_binding_size` limit 134217728 Uncaptured WebGPU error: Buffer binding 1 range 138024504 exceeds `max_*_buffer_binding_size` limit 134217728 Uncaptured WebGPU error: In a set_bind_group command, caused by: BindGroup with '' label is invalid

joegibbs

I like the moving cars. They're copies of the stopped ones right? Adds a good effect.

petarb

This is such a cool immersive experience on mobile that works so well. Great job on this!

xdennis

Wow, I didn't expect to see transsexual steps in front of a church.

hankbond

Did you animate the cars separately? That really did a lot to add to the immersion (and the sound effects too). If nothing moved I think the effect would be significantly diminished.

arjie

Unreal. It’s been years since I’ve been here. It’s crazy the fidelity you can capture. Stunning work. Unrelated silly question. Are you the same Vincent Woo who went over the whole unit combination story on Medium of a supervisor?

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