Show HN: I built 80 mini-games using Fable before it was shut down

legocoder 47 points 61 comments June 13, 2026
minigames.world · View on Hacker News

Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

Discussion Highlights (20 comments)

217

oh wow we really have poki / crazygames at home now

variety8675

> The games, text, graphics, and other content provided through the Service are protected by copyright. You may play the games for private, non-commercial use in your browser. Any further reproduction, distribution, or commercial use requires the provider’s prior consent. Can AI generated content be copyrighted?

himata4113

What blows my mind is how long fable can go without human input. I played a few and all these games would need at least 2-3 hours of back and forward with a raw version of opus. Of course we have harness tools that can achieve nearly identical results, but it appears that fable has created its own meta-harness inside itself to expand a prompt into a full plan before execution which makes me think a lot of these improvements come from baking claude code data directly into the model and simply adapting the entire manual process of the "back and forward". I guess that would explain why fable feels like it is able to guess what the human input will be before it ends turn and continue working.

hsuduebc2

Just ouf of curiosity. Is there any business model behind it or it's just for fun? I mainly struggled with my AI projects to give them care after I finished them, so I'm interested in your direction.

aspect0545

Congrats, it’s a nice collection. I’m not a big fan of the visuals though, it looks too much like any cheap AI / blockchain project. That‘s just me though.

vunderba

So here goes: *Pros* - Very well polished - Thematically consistent *Cons* - Not a lot of uniqueness in these games; most of them seem to be clones. To that end, I'm legitimately confused about what the OP is expecting to get out of this site. They can't seriously be expecting to generate any significant amount of revenue. They’d be lucky to make enough to pay for the domain. Vanity domains (like those ending in .world, etc) often give a hefty discount for the first year. But by the next year, you’re suddenly paying $20 or $30 a year for that domain. The graveyard of Show HN, even from the last few years, is littered with the corpses of *.app, *.ai, and *.social sites. I think they’d be lucky to even cover the cost of this top-level domain, especially considering how many all in one mini‑game arcade/portal browser sites already exist and that was before the rise of large language models.

cwmoore

What was your prompt?

markus_zhang

Mark my word, resource restraint is a GOOD thing — as long as it is not resources that you rely on for living.

Planktonne

Why? You've made 80 quite janky, simple copies of existing games, and put them on a site with awkward tagging. I get that the fact you could generate them all is exciting in itself, but better free versions of these already exist everywhere online; why would someone pay you for this, and why is it something you want to spend time on?

dc3k

> I built Seems more accurate to say “an LLM ripped off”

bmusuku

thank you, I loved checkers

briangao

what is the point of this? it doesn't matter how many games you can make in 4 days, none of these are of high quality, this is useless

agnishom

Are any of these games fun to play?

GaggiX

I guess we can start a chain of comment listing their favorite ones, I haven't tried many but "wobble stack" is pretty cool and simple, "Starfall Defense" is a much more complex game but I love tower defense.

armnd

> The games, text, graphics, and other content provided through the Service are protected by copyright. You may play the games for private, non-commercial use in your browser. Any further reproduction, distribution, or commercial use requires the provider’s prior consent. The fucking hubris.

colesantiago

> For a limited time window, I'm setting the all-free feature flag to true. ? Why not make this all free? The cost of software in the age of AI has gone to zero now that anyone can vibe code your entire site, Fable or no Fable. Why would you spend $2,300 in API tokens for something that wouldn't get any return? The economics make no sense here? I'm curious why do you think people would pay for your software rather than them pointing Claude at your site and recreating everything for free on a $100 subscription?

willXare

$2,300 in API tokens to recreate the feeling of opening a random Flash games site in 2006. Honestly, not the worst use of AI.

andai

Cool! The idle game is fun. I was just thinking yesterday I have no moat in browser games. (Well, aside from my incredibly good taste , of course :) [0] Although, your moat being the fact that Fable is now banned, is pretty funny! [0] https://x.com/Dan_Cassaro/status/1731752637052166379

mystraline

Soooo, you paid $2300 for 80 slop game-lets? You know I can download the following All NES games: https://archive.org/details/NESMegaPack201808 All SNES games: https://archive.org/details/snes-usa-romset-complete-collect... All Genesis games: https://archive.org/download/sega-genesis-romset-ultra-usa All Playstation games: https://archive.org/download/psx-roms-archive All Gameboy Advance Games: https://archive.org/download/GameboyAdvanceRomCollectionByGh... And those cost..... 0 tokens. Add this to a mSD card and a Mayoo Mini+, and you have games for years. Years.

shooly

Well yes - all of those do check all the boxes to technically be called "games". Can't really say much more than that, since it seems like that was the only requirement here? None of these games have any soul or uniqueness to them, they are all just clones of existing games with no twist or even challenge, they all use the exact same generic "art style", the website itself doesn't look fun or playful, it's dark and looks like it was taken straight out of Cyberpunk 2077. It's just boring, sad and passionless - the complete opposite of what games are supposed to be.

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