RimWorld 1.7 moves from Unity to Ludeon's in-house Waylith engine

sha-3 31 points 4 comments October 12, 2026
ludeon.com · View on Hacker News

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skeaker

Notably they were able to, in one update, essentially double performance and cut load times to a quarter of what they were while also maintaining both backwards and forwards compatibility for save files and without breaking 99% of the mods on the workshop. Genuinely impressive feat.

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