Play GTA5 on Browser

ndkap 80 points 62 comments November 11, 2026
playgta5.com · View on Hacker News

Discussion Highlights (7 comments)

ndkap

Related article about how it works: https://ai.satyajit.si/articles/gta5-in-the-browser

bigwheels

And it even comes with the GTA-6 map.. Unfortunately the game locked up after about 2 minutes of getting in. I wonder how many tokens and human steering it took to get this done.

lousken

82% freeze?

rao-v

Stuff like this basically means high budget games will become always live services with intrusive checks and lots of streamed encrypted content etc. starting next year or so. A tragic loss of consumer surplus and incredibly inefficient in terms of resources, bandwidth and people’s time. It’s sad but it seems inevitable at this stage.

jonatron

Does copyright law no longer exist?

avaer

GTA6 leaker promised leaks based on value of his coin. GTA5 cracker wants you to know his Monero. Given how brazen these things are becoming, are we entering a new era of piracy where people hack, crack, rip and distribute entire franchises for free and get paid anonymously?

astlouis44

AI turned out to be exactly what was needed for accelerating gaming in the browser timeline. Could you port games to WebGPU/WASM before Opus 5.5? Sure you could, my startup has been in this exact business for over 5 years developing tools for this, and providing porting services for studios. But now it's a complete paradign shift that anyone can port a popular hit game to the browser just by asking Fable or Opus. Optimization is a whole topic, because most people don't know the specifics around doing so. Streaming of assets is crucial so you don't have the big download problem. Still, someone can tell the model "make it run faster and start up quicker" and the model will largely obey and go ahead and implement that. We're 100% going to see major portals of console-quality WebGPU games, both ports of well know titles as well as indies using the web as a way to get seen. For anyone interested in real cutting edge in WebGPU, below I've linked to an Unreal Engine 5 FPS running in the browser, you can check it out here: (does not run on mobile, only computers, not Firefox): https://simplystream.dev/GWnafxMj

Semantic search powered by Rivestack pgvector
12,324 stories · 116,709 chunks indexed