Ogre Battle 64 Recompiled Project at 99.05%

frozenlettuce 54 points 15 comments September 20, 2026
github.com · View on Hacker News

Discussion Highlights (5 comments)

frozenlettuce

The % is estimated based on the number of functions that still need to be recompiled. It is already possible to play and even create mods! As other recomp projects, you need to provide your own ROM.

Founderarcstone

Nice I have not thought about this game in years.

happa

What is the legal status of recompilation projects like these? Greyer or less grey than emulators?

VCFundedGenYer

This is not a true recomp as it is being done by DeepSeek. Do not touch this. All AI recomps are not to be used, nor considered true recomps. They likely contain stolen or copyrighted code.

AdmiralAsshat

Nice. Haven't played this since the N64. It was one of the best games of the system, and I think OB64 in particular gets overlooked next to Tactics Ogre and Final Fantasy Tactics due to the lack of Matsuno's involvement. But it's head and shoulders better than the original Ogre Battle, and can stand toe-to-toe with Matsuno's best. I'd love to play it again some day, since my first playthrough was without a guide and despite 60+ hours logged into the game, I ended up getting the worst ending thanks to the completely unexplained mechanic that your ending was determined by how many forts you "liberate" vs "conquer" (basically was your character of a higher or lower alignment than the fort when you captured it).

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