MonoGame: A .NET framework for making cross-platform games
azhenley
32 points
11 comments
March 08, 2026
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Discussion Highlights (3 comments)
mwkaufma
For a more actively maintained XNA implementation, also worth looking at Ethan Lee's FNA: https://fna-xna.github.io/
4pkjai
I used MonoGame to port my XNA games to other platforms. It’s really good, also it was very cool as a junior developer to see the code for the methods I used.
oAlbe
If you are wondering about the capabilities, Stardew Valley was made in MonoGame. I wonder how it compares, if at all, with Godot nowadays.