Mojang is enforcing "inappropriate" MOTDs even on private whitelisted servers
tech234a
26 points
6 comments
August 24, 2026
Related Discussions
Found 5 related stories in 56.1ms across 6,164 title embeddings via pgvector HNSW
- Recreating Minecraft Is Not a Benchmark kuberwastaken · 72 pts · September 06, 2026 · 42% similar
- Run Minecraft in a Windows sandbox for computer use agents someguy101010 · 23 pts · August 25, 2026 · 42% similar
- 21,000 MCP servers exposed: the protocol reaches a security inflection point Wpnx330 · 11 pts · August 16, 2026 · 40% similar
- "No way to prevent this" say users of only language where this regularly happens xena · 39 pts · August 27, 2026 · 40% similar
- DDoS Attack Breaks Beloved Video Game Wiki After AI Bro Was Banned razorbeamz · 26 pts · August 31, 2026 · 40% similar
Discussion Highlights (4 comments)
bcraven
It would seem "MOTD" == "Message of the Day"
kj4ips
Note that the MOTD is shown to users who are not authenticated. It's displayed in the client's server list, and is included in the same response that includes the current player count. I'm still unsure how I feel about this, since M$ can reasonably say that they are providing services that the server (may) rely on (mainly yggdrasil), and they can set the terms for that. I assume they are treating a block from M$ provided servers, which would prevent authenticating users... However, if a server is in offline-mode, then their actions may be moot. The call to implement MOTD compliance scanning is a bit uncalled for, especially since the notchian server doesn't implement this, and there's no consensus on what is permissible. TBH, I feel the first action should be for M$ to implement a client side filter, where it greeks things they consider objectionable in the MOTD, and giving the end-user the option to opt-out if they so desire. I don't envy M$'s position here, since they get rap for the actions of others, and have to strike a balance between using their position as an infra provider to mitigate that, and minimizing their meddling with community servers. They assuredly want to avoid the reputation that roblox has gotten.
sertraline
It's really interesting how every situation like this ends up with corporations punishing honest people for trying to play by the rules, while people who don't play by the rules don't get punished at all (as in pirated Minecraft servers.) At the same time, the list of requirements for people to remain honest increases exponentially every year, driving more people to piracy.
BizarroLand
Mojang doesn't exist. It's Microsoft. Microsoft bought them. It's microsoft.