Microsoft Announces Change to Xbox Cloud Gaming, Switches to Monthly Hour Limits

ncallaway 38 points 13 comments September 03, 2026
www.ign.com · View on Hacker News

Discussion Highlights (8 comments)

polski-g

5 hours per month? Good lord.

bcye

NVIDIA GeforceNow also caps at 100 hours/month, though it doesn’t sell a game subscription with it obviously. Then again it comes in at less than half the price of Game Pass Ultimate.

rootsudo

wow 5 hours per month and ads injected, drink verification can indeed.

tylerchilds

This is a bit hilarious. Bear with me because it’s getting out of hand. Micro Soft Microcomputer software Broke into the mainstream by being able to hot swap a game. That grew into the only American driven hardware gaming company: Xbox The Xbox broke into the mainstream by being able to connect four of them together to have 16 people playing games together under one roof Now read this article again and laugh a little, it is okay, they’re the driver of this global dystopia and the state of play on Xbox is just the canary of how bad AI is going.

sitzkrieg

hour based limits in a product for gaming. this is so bad lol . embarrassing times all around

Avicebron

Hilariously out of touch lol. Lmao even. 5 hours per month is how you know not a single person within the entire decision structure has engaged with their own product.

g-technology

I traded in my Xbox series x last year after they jacked the cost of their subscriptions to get a PS5(my first Sony console in my life). With all the dumb stuff Sony is doing I was starting to wonder if I made the wrong choice, but this just reassured me. I use cloud gaming a bunch, way more than 15 hours a month because I can’t always be in front of the TV.

supernes

Buried in Microsoft's announcement is the more damning fact that 96% of GamePass subscribers spent fewer than 15 hours on cloud game streaming. I suspect the whole service may be retired sooner rather than later to free up compute resources for you know what.

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