Meta VR Glasses
polymorph1sm
336 points
289 comments
September 23, 2026
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Discussion Highlights (20 comments)
Computer0
It will be interesting to see how this product is differentiated from the Meta Ray Ban Display. They now have the line up: Meta Ray Ban Audio Meta Ray Ban Display Meta VR Glasses Meta Quest 3
dmix
Youtube video Meta released: https://www.youtube.com/watch?v=xyD_bmMy5nQ And another random youtube influencer who tried it https://www.youtube.com/watch?v=8J8oIs1GA0o $1300 price
JKCalhoun
I tried VR and, as many others have said, it's a novelty that wears thin quickly. I'm amazed though at the amount of effort and corporate money that keeps being thrown at VR trying to make it a thing . It feels like, to the public, it's like some tired The Beverly Hillbillies re-run that keeps popping up from time to time.
chaostheory
If Apple released a product with the same form factor, it would likely be a winner. The issue with Meta is that its brand is tarnished for anyone older than Gen Alpha. I don’t have hard data, but I am guessing the majority of VR users are children under their parents’ meta accounts. I’m still buying this for myself. I enjoy the private movie theater experience and turning every video game session into a decent cardio workout; I’ve lost 60 lbs with VR to date.
Topfi
Some of the key specs cause the page is rather thin on details: * Display Type: Micro-OLED * Resolution: 2412 × 2288 pixels per eye * Angular Resolution: 37 PPD * Field of View: 70° × 66° * Chipset: Snapdragon Reality Elite * Memory & Storage: 12GB RAM with 128GB internal storage (expandable up to 1TB via microSD on the puck) * Tracking & Sensors: 6DoF positional tracking, depth sensing, autofocus, 4-camera eye tracking, face tracking, and hand tracking * Passthrough: Color RGB passthrough cameras at 26 PPD * Price: $ 1300,- USD plus your data Similar PPD to an AVP at, what I as a former owner of one (alongside a Quest 2 and 3, a Magic Leap, Xreal and Viture) would call is a far more appealing implementation for actual productive work. Really wish Apple had gone down this route, have the puck incorporate an A series chip rather than shoving a M series one into the headset itself and heck, I could see such a design being doable for them back when they first launched the AVP if they hadn't forced that utterly ridiculous eye display and stupendously heavy metal body. There is, unless I am mistaken, nothing here that isn't established technology as found in the AVP, all the fancy display and lens experiments from Starburst, over Holocake to Mirror Lake seem to remain in the lab, this seems to be "just" pancake lenses plus Micro-OLED once more.
rvz
As long as this is mixed reality and not a clunky VR-only headset like the previous Meta Quest devices, then this far exceeds what ever the Vision Pro hype was and any other XR device in the market. This is XR for the rest of us and a worthy competitor to the Xreal.
la6479
oh man playing halo and jumping off the ship and falling through the sky will feel insane with this i imagine. i just hope people have enough open space around them when enjoying the limitless expansion of VR world. DOnt want people to hurt their knees and heads and knock off their furnitures all the time.
monster_truck
37 PPD is dogshit man. I understand this is quite good, but I also have something like 20/12.5 eyesight. To me, using these things feels like looking through a coarse screen door. E: For reference, I can comfortably count pixels on a 24.5" 1080p screen from a normal seated position. I've been buying HMDs since the first Oculus, and I promptly sell them to somebody else. 37 PPD is a little more than halfway to "perfect" for someone with 20/20 eyesight
djierardi
And still capturing audio where (in my state) you can't record conversations without consent?
aranelsurion
Coming from Quest 3, everything about it sounds great BUT for that FOV. Even on Quest with 103 x 96, I sometimes feel like I'm looking around through a mask or binoculars. Can't imagine how restrictive it might be on 70 x 66. Hopefully it's not so bad. Oh BTW they showed a new Beat Saber game, and among the logos I've seen Ace Attorney VR among a few others. Let's see if those come for Quest 3 and maybe even PCVR.
markus_zhang
This is very cool. We finally have something that genuinely looks like glasses. Now someone just needs to learn how to hack into these glasses remotely…and then we will have the Ghost in the Shell moment.
slowin
I had an Oculus Quest and it was a really great device. After the "Meta" rebrand, the quality rapidly decreased and now it wants me to upload my ID to Meta to keep using it. Absolutely not! Zuckerberg already has way too much information on me, uploading my state issued identification to them is such an insane ask, I will never do it. While this looks like interesting hardware, the company behind it has unacceptable and user-hostile practices, so I'll pass.
the_wolo
Looks fun, but it'll most probably need a Meta account, won't run open firmware, and most importantly wearing it in public instead of using my MacBook will make me look like an idiot. So: meh.
throw03172019
Seeing a person at a coffee shop typing with his fingers on a table and moving his invisible mouse would be…interesting. I can see value on a plane. But I’d rather use my MacBook then look like a crazy person pretending to work.
Grombobulous
It’s HoloLens reinvented I guess. What problem does it solve? I see a bunch of potential uses but I don’t see any problems looking to be solved. Will I like gaming better if I control the games with my hands instead of a controller? Will I like working in my glasses better than my laptop screen? Or even a dual laptop screen like a ZenBook Duo? Or a cheap second portable display? Do these glasses fit better in a backpack than a laptop and a second portable screen? They can’t collapse flat. Are these glasses more portable and convenient than a smartphone? What are the benefits to watching an NBA game on this compared to a phone or my TV screen at home? I can’t believe Meta is blowing their money on this stuff still.
avaer
I hope one day a version of this becomes mainstream enough that it justifies developing for it. It's the ergonomics that prevent that from happening, and moving toward glasses is one of the most important stepping stones. (though if you saw someone wearing "glasses" like this you would probably say it's stretching the definition of glasses) When someone gets this right I do think we're all gonna ditch the 2d screens and phones. It doesn't even matter if it's Meta that instigates this, if money is smelled there will be more consumer friendly alternatives popping up overnight (e.g. see how quickly the industry copied the iPhone).
mattoxic
Meta VR Glasses... and where they will be banned next!
sharktheone
I think I am still going to stick with the Steam Frame lmao
sharktheone
still worried about how much data this thing will collect about you
chaosharmonic
Upside: the Steam Frame's price is actually pretty competitive now.