Godot 4.7 Release
freeCandy
51 points
4 comments
June 18, 2026
Related Discussions
Found 5 related stories in 109.6ms across 10,996 title embeddings via pgvector HNSW
- Evaluating Godot (2023) Trung0246 · 13 pts · March 06, 2026 · 52% similar
- QGIS 4.0 jonbaer · 201 pts · March 07, 2026 · 50% similar
- What's new in Claude Opus 4.7 ilkkao · 16 pts · April 16, 2026 · 47% similar
- TypeScript 7.0 Beta (built on Go) subset · 29 pts · April 22, 2026 · 45% similar
- Google releases Gemma 4 open models jeffmcjunkin · 1306 pts · April 02, 2026 · 44% similar
Discussion Highlights (4 comments)
moxvallix
Some really cool stuff in this release. Godot keeps getting better and better.
lynndotpy
Scene painting, FINALLY! :D This is probably the biggest thing that GameMaker users (which I was, years ago) have been missing from Godot. Tilemaps recently got you 80% of the way there but had all the limitations (and difficulties) associated with it. So many good things in this release but scene painting is a big one, to me.
klaussilveira
Godot has left Unity eating dust. Wonderful to see all the hard work from contributors paying off. Congrats!
omoikane
> Only download the templates you need This is going to save me gigabytes of space :)