First Shader from Zero in Godot 4
ibobev
59 points
6 comments
September 21, 2026
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Discussion Highlights (3 comments)
lemmetellya
Godot is such a delight. Brings me back to working with Flixel and Flash game dev. It's really shaping up to be a powerful tool in a simple package, and it's eating Unity's lunch for game jams these days. It's amazing how badly Unity fumbled the bag over the past five years. From messing with developers incomes, to shipping a bunch of half finished copies of the same systems. Just... astonishing.
OsrsNeedsf2P
Looks absolutely beautiful and gorgeous
ehnto
I started doing shaders out of necessity for a project, I am constantly in awe of what people can produce using shader languages. I thought I was good at manipulating systems and logic in my imagination, but figuring out novel shaders is a level of abstract thinking worth admiration.