Building iOS Apps with Doom Emacs
wassimans
77 points
7 comments
June 03, 2026
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Discussion Highlights (4 comments)
wassimans
I wanted to share in this article the fruit of almost a year of trial and error to shape a configuration that made my Doom Emacs a fully featured Swift/iOS development environment. Xcode is still far ahead (previews, instruments as examples), but still; that config gave me the opportunity to stay in Doom Emacs for 98% of the time.
whois
Nice article. How has lsp mode been with Emacs? I've been continuously battling slow downs and hangs using lsp mode w Python and have tried many approaches like lsp-bridge which tries to do the majority of the work outside of emacs.
sparsethots
It’s interesting how easy it is to tell ai was used to write this despite it having none of the obvious mannerisms. I wonder what I would have thought of this article before 2022, or if I just don’t like this style because of overexposure or something
mariu52
very cool! this article would have saved me quite some time if I discovered it earlier, as I ended up diving into a similar rabbit hole. Still, some useful tips I will incorporate into my emacs workflow, cheers for that. one thing to add: I recommend piping the output to `xcbeautify` ( https://github.com/cpisciotta/xcbeautify ) to have sane build output; otherwise it's a mess outside of xcode.