Blizzard Revives 'StarCraft' Franchise with Open-World Sci-Fi Shooter
malloci
52 points
110 comments
September 14, 2026
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Discussion Highlights (18 comments)
strbean
Are we finally going to get StartCraft: Ghost ?
jceg
Incredible to see how disconnected Blizzard is from its customers. One more shooter, when we wanted the next RTS.
2OEH8eoCRo0
I was wondering how Blizzard's best creative minds would ruin an RTS and make it live service...
whicks
Also: https://news.ycombinator.com/item?id=49677715
swiftcoder
4 years out, and only a cinematic trailer. It's a lot to take on faith at this point, though I do hope its good
eykanal
"Set to launch 2030" Why even bother to announce this now? I only see downsides in mentioning something that far out.
torh
All I could think about watching the trailer was that this must be a game based on Starship Troopers.
loloquwowndueo
2030? I see they changed how one spells “Daikatana”.
brightball
Impressive. They managed to turn the hype video in a more depressing parody of Starship Troopers.
whalesalad
Blizzard has always had some of the best cinematics in the industry. They're usually 100x better than the actual game. I wish they had a movie studio.
close04
No gameplay footage and a release date in the next decade. Blizzard is just testing the waters to see if there’s any interest in yet another shooter. Or rather if the StarCraft franchise still has clout. 20-25 years ago I’d be certain Blizzard has some aces up their sleeves. Today not so much. They probably do this to respond to pressure from corporate overlords.
KptMarchewa
I'm okay with them generating some popularity with the franchise. That would benefit any potential RTS later. 2030 though... isn't that like 8 years away?
nozzlegear
I watched the live reveal and thought it looked cool. I played a lot of the RTS growing up and remember being hyped for Ghost, so seeing an FPS in the Starcraft universe is interesting. More interesting to me than another RTS, which I personally would not play (just not an interesting genre to me anymore).
mritchie712
trying to reconcile AGI timelines with this video games timeline
bix6
What is everyone’s favorite RTS right now? Hobby / non-competitive. Anything worthwhile on mobile?
mbowcut2
So, it's a Helldivers reskin that's going to be 10 years late to the party?
jjcm
> a target release date of 2030 Don't get me wrong, I'm excited for a StarCraft shooter despite it not being StarCraft at all (I enjoy the universe). I wanted StarCraft: Ghost back in the day, and this feels like a taste of that dream. That said, targeting a release of 2030 is wild to me. Look at the Astra game dev hype that's hitting twitter right now. Yes it's all filtered to the best possible examples / yes people are not one shotting these things, but still it's very clear that LLMs are beginning to be very capable at game dev in a way that doesn't look/feel like ass. LLMs are going to become more capable over time. I think most of us can agree that eventually they'll be competitive with AAA developers given enough GPU cycles. I would argue that given rate of improvement, we're looking at that point coming in the next year or two. To emphasize this point, a year ago GPT-5 got released. This was the type of game it would make: https://youtu.be/yTHo7tMborY?t=324 This is the type of game Astra is making: https://youtu.be/GuO_Eo34C8E?t=348 It's just starting to be capable of making assets in blender / unreal. Given this rate of advancement, what is the state going to be like 4 years from now? It really feels a bit like the "travelling to distant stars" problem, where at some point it's faster to wait for better engines than to leave now. I worry that by the time this gets released, the market is going to be flooded with fully custom AAA games that are hyperniche. 4 years out is a long, long time to wait, and it's a longer time to bet on success / market dynamics.
dr_faustus
WARHAMMER 40.000: SPACE MARINE 5 (i guess real studios will crank out two more of those before this one is released...)